贡献者

贡献者

Shaun Britton is an academic director and design
lecturer at Swinburne University. An experienced
animator, 特点, and product designer, 他的
interests include practical design research, game
发展, and interactive narrative. 他的
professional work can be found at squidinc.com.

Jorge Frascara is Professor Emeritus, 大学
艾伯塔省; Honorary Professor, Emily Carr University,
加拿大; Fellow, Society of Graphic Designers of
加拿大; former President, Icograda; 作者
eleven books and more than 90 文章; advisor
of the Doctoral Program in Design Sciences,
University of Venice; and editorial advisor of four
professional journals.

Emily Candela is a historian of design and science,
whose practice spans writing, curating, 和
broadcasting. Emily produced the experimental
radio show Atomic Radio; she is a former curator
at the Victoria and Albert Museum; and she was
awarded the Design History Society’s 2021 设计
Writing Prize. Emily is a senior tutor at the Royal
College of Art, where she leads the Communication
Design MRes Pathway.

Annie Gentes is Professor of Design, 信息
and Communication Sciences. She is the Dean of
Research at CY School of Design, CY University
Cergy-Paris, member of ETIS lab, UMR CNRS 8051.
Gentes is Associate Editor of the Journal Sciences du
设计, PUF [French University Press]. Her research
focuses on the materiality and generativity of design
实践. She also studies the epistemology of design
as an in-disciplinarity in practice.

Marie-Julie Catoir-Brisson is an associate professor
in the Communication and Culture Department
at Audencia Nantes. Her works rely on inter and
transdisciplinarity between Design Sciences and
information and Communication Sciences. 她
research deals with social innovation by design,
media and new media, and the uses of digital inter-
faces and connected objects, which she analyzes in
a critical perspective, from semiotics and commu-
nication anthropology.

Bo A. Christensen is associate professor at Aalborg
大学, 丹麦, in the Department of Commu-
nication and Psychology. His research lies in the
intersection of communication, 心理学, 和
哲学, from which he has published articles,
chapters, and books on different topics—e.g., fandom,
computational thinking, and positioning theory—
related to this intersection.

Steven Conway is a senior lecturer for Games &
Interactivity at Swinburne University of Technology
in Melbourne, 澳大利亚. Conway has presented on
many aspects of digital game philosophy, 美学,
and culture, and has published a variety of relative
articles in journals and books.

Eric de Visscher is a curator and researcher working
on sound in museums. Based in Paris, he has been
Artistic Director of IRCAM/Centre Pompidou and
Director of the Musée de la musique (Philharmonie
de Paris). 现在, he is an advisor to the Musée du
Quai Branly – Jacques Chirac (巴黎) and he is the
Andrew W. Mellon Visiting Professor at the Victoria
and Albert Museum (伦敦).

Aslı Günay is an assistant professor in the Media
and Visual Arts Department at Koc University.
Having completed her PhD at METU on user
经验 (UX) with health technologies and her
post-doctoral studies at the University of Cambridge
on systems approach to healthcare design, her major
research interests include design for well-being,
UX with emerging technologies, UX research
方法, and UX education.

Juanjuan (六月) He is the cover designer for this
issue of Design Issues (体积 30, 数字 2 春天
2023). June is an assistant professor of Product
Design at Westphal College of Media Arts and
设计, Drexel University. She is a multifaceted
设计师, 作者, and artist with extensive industry
经验. Her work focuses on aging and
relevant design innovation, co-design practices
with community partners, and expertise in
eyewear-based products. June is the executive
director of the Empathic CoDesign Lab at Drexel
大学, leading Aging + Design courses &
research projects for cross-disciplinary Drexel
students and older adults in Philadelphia’s
Asian communities.

Liesbeth Huybrechts is an associate professor who
works in the areas of participatory design, 设计
人类学, and spatial transformation processes
in the research group Arck, University of Hasselt.
She has developed a research interest in the design
for/with participatory exchanges between humans
and the material/natural environment and the
“politics” of designing these relations. Liesbeth
explores this interest in several research and
educational projects.

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https://doi.org/10.1162/desi_x_00721

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设计问题: 体积 39, 数字 2 春天 2023

Niek Kosten is a designer, lecturer, 和研究员
at LUCA School of Arts in Genk, 比利时. His design
research practice explores critically opening up
political issues in society and focuses on topics such
as civic engagement, social cohesion, displacement,
and invasion ecology. His PhD examines the role
of vernacular graphic design in these critical,
contextual, and collaborative processes.

Giulia Marcocchia is a researcher at CAMI, Ca’
Foscari, 意大利, and an associate researcher at i3,
Institut Interdisciplinaire de l’Innovation
(UMR 9217)-CRG, Ecole Polytechnique, 法国,
and a member of the steering committee of the
Design Practice SIG, Design Society. She teaches
Innovation Management, Design Management,
and Strategy by Design. Her research focuses on
the co-creation process toward the innovation of
the ecosystem’s emergence.

Sedef Süner-Pla-Cerdà is an assistant professor
at TED University in Ankara. She obtained her PhD
in Middle East Technical University, Department of
工业设计, where she started her career in
design teaching and research. Her academic interests
focus on the intersection of design and user experi-
恩斯, such as interdisciplinary design thinking,
design methods, user research, and integration of
user-centered skills into design education.

Gülşen Töre-Yargın is an assistant professor at
Middle East Technical University, Department
of Industrial Design, and the director of METU/
BILTIR-UTEST Product Usability Unit. 后
completing her PhD at METU, she conducted
postdoctoral studies at the University of Cambridge.
Her current research interests involve UX research
methods and education and human-centered
design of emerging technologies, 特别
conversational agents, sensor-based technologies
and smart products, and their user experiences.

Thomas Watkin is an associate professor in urban
design and sociology at University of Nîmes, 法国.
His research in urban and social innovation through
design articulates the social sciences and environ-
mental and urban sciences. His fieldwork in territorial
transformations, 住房, and work practices ques-
tions the transcultural construction of knowledge in
his research employing mixed methods, ethnography,
and participatory design.

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设计问题: 体积 39, 数字 2 春天 2023
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