Contributors

Contributors

Shaun Britton is an academic director and design
lecturer at Swinburne University. An experienced
animator, character, and product designer, his
interests include practical design research, game
development, and interactive narrative. His
professional work can be found at squidinc.com.

Jorge Frascara is Professor Emeritus, University of
Alberta; Honorary Professor, Emily Carr University,
Canada; Fellow, Society of Graphic Designers of
Canada; former President, Icograda; author of
eleven books and more than 90 articles; advisor
of the Doctoral Program in Design Sciences,
University of Venice; and editorial advisor of four
professional journals.

Emily Candela is a historian of design and science,
whose practice spans writing, curating, E
broadcasting. Emily produced the experimental
radio show Atomic Radio; she is a former curator
at the Victoria and Albert Museum; and she was
awarded the Design History Society’s 2021 Design
Writing Prize. Emily is a senior tutor at the Royal
College of Art, where she leads the Communication
Design MRes Pathway.

Annie Gentes is Professor of Design, Information
and Communication Sciences. She is the Dean of
Research at CY School of Design, CY University
Cergy-Paris, member of ETIS lab, UMR CNRS 8051.
Gentes is Associate Editor of the Journal Sciences du
progetto, PUF [French University Press]. Her research
focuses on the materiality and generativity of design
practices. She also studies the epistemology of design
as an in-disciplinarity in practice.

Marie-Julie Catoir-Brisson is an associate professor
in the Communication and Culture Department
at Audencia Nantes. Her works rely on inter and
transdisciplinarity between Design Sciences and
information and Communication Sciences. Her
research deals with social innovation by design,
media and new media, and the uses of digital inter-
faces and connected objects, which she analyzes in
a critical perspective, from semiotics and commu-
nication anthropology.

Bo A. Christensen is associate professor at Aalborg
Università, Denmark, in the Department of Commu-
nication and Psychology. His research lies in the
intersection of communication, psicologia, E
philosophy, from which he has published articles,
chapters, and books on different topics—e.g., fandom,
computational thinking, and positioning theory—
related to this intersection.

Steven Conway is a senior lecturer for Games &
Interactivity at Swinburne University of Technology
in Melbourne, Australia. Conway has presented on
many aspects of digital game philosophy, aesthetics,
e cultura, and has published a variety of relative
articles in journals and books.

Eric de Visscher is a curator and researcher working
on sound in museums. Based in Paris, he has been
Artistic Director of IRCAM/Centre Pompidou and
Director of the Musée de la musique (Philharmonie
de Paris). Currently, he is an advisor to the Musée du
Quai Branly – Jacques Chirac (Paris) and he is the
Andrew W. Mellon Visiting Professor at the Victoria
and Albert Museum (London).

Aslı Günay is an assistant professor in the Media
and Visual Arts Department at Koc University.
Having completed her PhD at METU on user
experience (UX) with health technologies and her
post-doctoral studies at the University of Cambridge
on systems approach to healthcare design, her major
research interests include design for well-being,
UX with emerging technologies, UX research
metodi, and UX education.

Juanjuan (Giugno) He is the cover designer for this
issue of Design Issues (Volume 30, Numero 2 Primavera
2023). June is an assistant professor of Product
Design at Westphal College of Media Arts and
Design, Drexel University. She is a multifaceted
progettista, author, and artist with extensive industry
experience. Her work focuses on aging and
relevant design innovation, co-design practices
with community partners, and expertise in
eyewear-based products. June is the executive
director of the Empathic CoDesign Lab at Drexel
Università, leading Aging + Design courses &
research projects for cross-disciplinary Drexel
students and older adults in Philadelphia’s
Asian communities.

Liesbeth Huybrechts is an associate professor who
works in the areas of participatory design, progetto
anthropology, and spatial transformation processes
in the research group Arck, University of Hasselt.
She has developed a research interest in the design
for/with participatory exchanges between humans
and the material/natural environment and the
“politics” of designing these relations. Liesbeth
explores this interest in several research and
educational projects.

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Problemi di progettazione: Volume 39, Numero 2 Primavera 2023

Niek Kosten is a designer, lecturer, and researcher
at LUCA School of Arts in Genk, Belgium. His design
research practice explores critically opening up
political issues in society and focuses on topics such
as civic engagement, social cohesion, displacement,
and invasion ecology. His PhD examines the role
of vernacular graphic design in these critical,
contextual, and collaborative processes.

Giulia Marcocchia is a researcher at CAMI, Ca’
Foscari, Italy, and an associate researcher at i3,
Institut Interdisciplinaire de l’Innovation
(UMR 9217)-CRG, Ecole Polytechnique, France,
and a member of the steering committee of the
Design Practice SIG, Design Society. She teaches
Innovation Management, Design Management,
and Strategy by Design. Her research focuses on
the co-creation process toward the innovation of
the ecosystem’s emergence.

Sedef Süner-Pla-Cerdà is an assistant professor
at TED University in Ankara. She obtained her PhD
in Middle East Technical University, Department of
Industrial Design, where she started her career in
design teaching and research. Her academic interests
focus on the intersection of design and user experi-
ence, such as interdisciplinary design thinking,
design methods, user research, and integration of
user-centered skills into design education.

Gülşen Töre-Yargın is an assistant professor at
Middle East Technical University, Department
of Industrial Design, and the director of METU/
BILTIR-UTEST Product Usability Unit. Dopo
completing her PhD at METU, she conducted
postdoctoral studies at the University of Cambridge.
Her current research interests involve UX research
methods and education and human-centered
design of emerging technologies, particularly
conversational agents, sensor-based technologies
and smart products, and their user experiences.

Thomas Watkin is an associate professor in urban
design and sociology at University of Nîmes, France.
His research in urban and social innovation through
design articulates the social sciences and environ-
mental and urban sciences. His fieldwork in territorial
transformations, housing, and work practices ques-
tions the transcultural construction of knowledge in
his research employing mixed methods, ethnography,
and participatory design.

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