Colaboradores
Félix Beltrán is the cover designer for this issue of
Design Issues, Volumen 34, No. 2 (Primavera 2018). Él
studied at the School of Visual Arts, New York and
other institutions. He has received a scholarship
award and Doctor’s Degrees Honoris Causa and
celebrated solo exhibitions around the world. Él
is Distinguished Professor of the Universidad
Autónoma Metropolitana, Ciudad de México.
Federico Campagna is an Italian philosopher based
in London and a PhD candidate at the Royal College
of Art, with a project on “Metaphysics in the Design
of Strategy Video Games.” His work revolves mainly
around the notion of “reality” and the metaphysics
of reality-making. Federico’s latest English-published
books are Technic and Magic: The Reconstruction of
Reality (Bloosmbury, 2018) and The Last Night:
Anti-work, Atheism, Adventure (Zero Books, 2013).
He has discussed his work in institutions such as,
The Serpentine Gallery (Londres), Documenta 13
(Kassel), MACBA (Barcelona), and 57th Biennale
di Venezia (Venice). Federicocampagna@yahoo.it
Matthew W. Easterday is an assistant professor
in the School of Education and Social Policy at
Northwestern University. His research focuses on
conducting design-based research on interventions
to prepare the next generation of civic innovators.
Dr. Easterday received a Masters and a PhD in
Human-Computer Interaction from Carnegie Mellon
Universidad. He is a co-director of the Delta Lab, un
interdisciplinary design studio and research lab
based out of Northwestern University’s Segal
Design Institute.
Elizabeth M. Gerber is an associate professor
of Design in the Schools of Engineering and
Comunicación, director of the Design Research
Cluster, at the Northwestern University, y el
Faculty Founder of Design for America. Dr. Gerber
researches and designs technology and organizations
to support innovation. She received her PhD and
MS in Management Science and Engineering and
Product Design from Stanford University. She is a
co-director of the Delta Lab an interdisciplinary
design studio and research lab based out of
Northwestern University’s Segal Design Institute.
Maliheh Ghajargar is a designer and PhD candidate
in design at the Department of Architecture and
Diseño, Politecnico di Torino, Italia. As a PhD visiting
alumno, she collaborated with the Department
of Informatics, Umeå University, Suecia. Su
research interests include design for reflection,
design materials and design theory and methods.
Maria Göransdotter is lecturer in design history
and vice rector at Umeå Institute of Design, Umeå
Universidad, Suecia. She is interested in the relation
between design history and design practice, con un
special focus on the 20th century: cosas, ideas and
agency in everyday life.
Adam Kallish is associate partner at Infosys’ Strategic
Design Consulting group. Until recently, he was
design principal at IBM. His professional efforts focus
on how markets consume enterprise digital services.
Miso Kim is an assistant professor in the Department
of Art + Design at Northeastern University. She holds
a PhD in Design, an MDes in Interaction Design,
and an MDes in Communication Planning and
Information Design from the School of Design at
Carnegie Mellon University. Prior to joining
Northeastern, Miso was a senior user experience
designer at Cisco Systems in Silicon Valley. Ella
studies service design using a humanist framework.
Daniel G. Rees Lewis is a 5th year Learning Sciences
PhD in School of Education and Social Policy at
Northwestern University. His research focuses on
creating sociotechnical systems for novice designers.
He is a member of the Delta Lab, an interdisciplinary
design studio and research lab. He holds a Masters
in Learning Sciences from Northwestern University.
Philip Luscombe is a furniture designer, woodworker
and tutor at Northumbria University’s School of
Diseño. He is currently writing a doctoral thesis that
investigates the role of tools, techniques and material
engagement during the making of designs.
Johan Redström is rector and professor at Umeå
Institute of Design, Umeå University, Suecia.
Redström’s main research interests are experimental
and emerging forms of design, combining research
through design with design philosophy. He recently
published Making Design Theory (CON prensa 2017).
Dimitry Tetin is an assistant professor in the
Department of Art at SUNY, New Paltz. He runs
an experimental publishing practice, Metrodogs
Publications, and works on publication, web, identity,
movimiento, and wayfinding projects for clients in the
commercial and not-for-profit sectors. Prior to moving
to the Hudson River Valley, Dimitry freelanced in
New York with studios like Trollback+ Company,
Whitehouse & Compañía, and C&G Partners, dónde
he also taught at Parsons School for Design and
Rhode Island School of Design.
Mikael Wiberg is a professor of Informatics at
Umeå University, Suecia. He has held positions as
chaired professor in HCI at Uppsala University and
as research director for Umeå Institute of Design.
His research focuses on concept-driven interaction
design research, and he is author of The Materiality
of Interaction: Notes on the Materials of Interaction
Diseño (CON prensa, 2018).
90
Problemas de diseño: Volumen 34, Número 2 Primavera 2018
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