Living in Living Cities
Abstract This article presents an overview of current and potential
applications of living technology to some urban problems. Living
technology can be described as technology that exhibits the core
features of living systems. These features can be useful to solve
dynamic problems. En particular, urban problems concerning mobility,
logistics, telecommunications, governance, seguridad, sustainability, y
society and culture are presented, and solutions involving living
technology are reviewed. A methodology for developing living
technology is mentioned, and supraoptimal public transportation
systems are used as a case study to illustrate the benefits of urban
living technology. Finalmente, the usefulness of describing cities as living
systems is discussed.
Carlos Gershenson*
Universidad Nacional Autónoma
de México
Palabras clave
Living technology, urbanism, adaptación,
robustez, aprendiendo, self-organization
A version of this paper with color figures
is available online at http://dx.doi.org/10.1162/
artl_a_00112. Subscription required.
1 Urban Advantages and Disadvantages
More than half of the world population lives in cities [33]. Con 180,000 people moving to cities
every day [82], the urban population is expected to grow, alcanzando 70% of the global population by
2050 [28, 113].
There are several advantages of urban settlements, such as smaller energy requirements per capita,
higher incomes, innovation, and productivity [23, 24, 69]. In spite of—or perhaps because of—being
highly attractive for people, modern cities also face several problems, such as congestion, crime,
enfermedad, pollution, and other social problems.
There have been several proposals concerning every urban problem, with different degrees of
success. There are cities where the major problem concerns mobility (Ciudad de México, Beijing [70]),
seguridad (Ciudad Juárez, Baghdad), unemployment (Detroit, Madrid), segregation (chicago, Pretoria),
traffic accidents (El Cairo, Dar-es-Salaam), or lack of infrastructure (Lagos, Kabul). Since there are
different causes for different problems, there will be no single solution for all urban problems: Several
solutions have to be explored in parallel.
Urban planning has been guiding the development of cities for decades, at least in developed
countries. Planning is certainly useful: It is better to deal with situations before they become problem-
atic. Sin embargo, urban planning has been rigid so far: How can future requirements be predicted as
cities grow and embrace new technologies and customs? Just as a century ago cities were not planned
for the use of cars as a major means of transportation, cities cannot be planned now for their require-
ments of the next 50 años. Además, it is only recently that researchers have been able to develop
descriptive models of urban growth [3, 4, 93, 118, 137].
* Departamento de Ciencias de la Computación, Instituto de Investigaciones en Matemáticas Aplicadas y en Sistemas; and Centro de
Ciencias de la Complejidad; Universidad Nacional Autónoma de México, A.P. 20-726, 01000 México D.F. México. Correo electrónico: cgg@unam.mx
http://turing.iimas.unam.mx/~cgg
© 2013 Instituto de Tecnología de Massachusetts
Artificial Life 19: 401–420 (2013) doi:10.1162/ARTL_a_00112
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Living in Living Cities
The limitations of urban prediction are due to the complexity of cities [60, 64, 78]. Complexity
implies that the components of a system are not separable. This lack of separability is due to relevant
interactions between components: The future state of components is codetermined by interactions,
which cannot be enumerated, ordenado, or predicted. De este modo, prediction from initial and boundary
conditions is limited.
Cities can usefully be described as complex systems [15, 16, 107], since their components interact
and codetermine their future. De este modo, urban planning is limited [135] by the very nature of their com-
plejidad. This does not imply that general properties of cities cannot be estimated, but that precise
prediction is hopeless. To complement this lack of prediction, living technology can serve cities by
providing a greater degree of adaptability and robustness.
In the next section, an overview of living technology and its properties is given. Sección 3 pro-
vides an extensive (although non-exhaustive) description of urban problems and solutions offered by
living technology. En particular, problems in mobility, logistics, telecommunications, governance,
seguridad, sustainability, and society and culture are discussed. Sección 4 offers guidelines to develop
urban living technology, using public transportation systems as a case study. The article concludes
with a discussion on the usefulness of describing cities as living systems.
2 Living Technology
The term living technology has been used to describe technology that is based on the core features of
living systems [19]. Living technology is adaptive, aprendiendo, evolving, robusto, autonomous, self-repairing,
and self-reproducing.
Adaptation [80, 81] can be described as useful change in a system in response to changes in its
ambiente [52, pag. 19]. Living systems are constantly adapting because their environment is
dynamic. Adaptive technology is necessary where problems are dynamic. Certainly, there are different
degrees of adaptation: A thermostat adapts only to changes of temperature, while an autonomous car
has to adapt to changes in roads, traffic states, other vehicles, behavior of drivers, etcétera.
Learning and evolution can be seen as a second-order adaptation, since they imply a permanent
change in a system. En otras palabras, after learning or evolution, a system will respond in a different
way to similar circumstances. Learning and evolution occur at different time scales: Learning is a
type of adaptation within a lifetime, while evolution is a type of adaptation across generations. Learn-
ing and evolving technologies are useful because they can adapt to novel circumstances. With these
propiedades, the same system will be able to function in a broader range of situations. This increases
the potential variety and complexity that the system can cope with [9, 12, 58].
A system can be said to be robust if it continues to function in the face of perturbations [130].
Robustness—also called resilience—is prevalent in living systems and desired in technology [83,
128], as it complements adaptation by allowing a system to “survive” changes in the environment
before it can adapt to them. Robustness and adaptation are deeply interrelated, since they are dif-
ferent ways to cope with unpredictable environments. Robustness is passive (changes are resisted
by the system), while adaptation is active (changes cause a reaction in the system). Robustness can
be promoted by different properties [59], such as modularity [30, 106, 117, 119, 131], degeneración
[43, 46, 129, 134], and redundancy [65].
Autonomy [13, 88, 98] implies a certain independence of a system from its environment. Adaptation
and robustness are requirements for autonomy, since they enable a system to withstand perturbations.
Además, autonomy of a system implies a certain degree of control over its own production [94,
127] and behavior [53]. Living systems have a high degree of autonomy. Technology has a tendency to
become more and more autonomous with respect to humans: from robots [21] to trading algorithms
in stock markets [37]. This enables technology to respond to changes at faster rates. Sin embargo, auton-
omous technology is also generating faster changes that affect other technologies.
Self-repair and self-reproduction can be seen as particular cases of self-organization [63]. Almost any sys-
tem can be said to be self-organizing [10]. Sin embargo, it is useful to describe a system as self-organizing
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Living in Living Cities
when one is interested in relating how the interactions of elements affect the global properties of
the system. This can be applied to living systems at several scales. For technology, self-organization
can be used as an approach to build adaptive and robust systems [52]: Interactions are designed
so that elements find solutions by themselves. De este modo, systems can adapt constantly to changes in
their environment.
There cannot be a sharp distinction between nonliving and living technology (just as there cannot
be a sharp distinction between nonliving and living systems). Sin embargo, it can be said that tech-
nology will be “more living” as it has more and more of the core properties of living systems.
Living technology can be distinguished as primary or secondary [19, pag. 91]. Primary living tech-
nology is constructed from nonliving components, while secondary living technology depends on
living properties already present in its elements. Cities are secondary living technology, since living
sistemas (humanos, animals, plants, bacteria) are part of urban spaces. Sin embargo, the nonliving
components of cities have been acquiring with technology certain aspects of living systems, como
mixed networks of soft, hard, and wet ALife [19, pag. 92].
If cities always included living systems, have they always been using living technology? El
answer depends on the deep question of the definition of life, which is far from being settled.
To be able to decide “how living” a system is, measures based on information theory can be used
[53]: We can measure how much the information of a system depends on the information of its
ambiente. En este sentido, “more living” systems are those that are more autonomous, eso es, ellos
produce more information about themselves than the information about themselves produced by
their environment. Still, this measure depends on the scale at which the information is measured
[62]. Por ejemplo, it can be argued that a bacterium is more autonomous than a cell in a multicellular
organism because it produces more of its own information. Sin embargo, a multicellular organism pro-
duces more information about itself than a bacterial colony, since its organization at the multicellular
scale can maintain its own integrity to a larger degree than the bacterial colony [58]. De este modo, it can be
argued that the organism is more autonomous than the colony at the multicellular scale.
If we are interested on deciding “how living” urban technology is, we have to measure how much
an urban system is able to produce its own information, which reflects its organization and thus
control over its own dynamics, at the urban scale. Different urban systems can be composed by
the same living and nonliving components, Por ejemplo, traffic (drivers, pedestrians, vehicles, traffic
lights, etc.). But different organizations of the urban system (p.ej., traffic light coordination methods)
will deliver different informational measures for the system, which will reflect their abilities to adapt,
aprender, evolve, and self-repair. For each urban system, if we increase its “liveness” with living tech-
nología, the system will be able to deliver better performance than a system without the properties of
living systems.
3 Solutions for Urban Problems
Cities have been described metaphorically as organisms (p.ej., [35, 121]): They grow, y ellos
have a metabolism, an internal organization, and transportation networks for matter, energía, y
information—in particular, telecommunications that have been characterized as “nervous systems.”
Urban areas also reproduce and repair themselves, although their mechanisms are more akin to
grasses than to animals. Even thermodynamically, cities take matter, energía, and information from
their environment, transform them, and produce waste to maintain their organization, just like living
sistemas. Sin embargo, Linchar [92] argued that descriptions of modern cities as living organisms or as
machines are inadequate, even when they contain all 20 subsystems required by living systems,
as defined by Miller [96]. Still, the promise of living technology towards improving urban systems
and thus transforming the nature of cities was not yet considered three decades ago. Además, Batty
[17] has recently argued that the scientific study of cities is transitioning “from thinking of ‘cities as
machines’ to ‘cities as organisms’.”
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Bettencourt et al. [24] discovered that—in spite of several similarities—various properties of
cities belong to different universality classes than those of biological organisms. Sin embargo, similar
to living organisms, cities are constantly adapting [23]. In any case, this article is not focused on
deciding whether cities are usefully described as living systems or not, but on exploring the use
of living technology to solve urban problems.
Traditional approaches are efficient for stationary problems: a solution is found, it is implemented,
and the problem is solved. Sin embargo, most urban problems are nonstationary [14, 47, 61]: Su
population changes over years; opinions can change within days; energía, resource, and waste require-
ments change with the seasons and with the hours of the day; traffic changes every second. Not only
do changes occur constantly in urban spaces, but they occur at different scales. Solutions to these
problems have to be robust and adapt, matching the scales at which changes take place [52, 57].
Since urban problems are dynamic, urban technology has to find new solutions as problems
cambiar, by adapting, aprendiendo, and evolving. Living technology can offer this type of solution [2,
95]. Además, cities have been invaded by information technology [87], becoming a mesh of
sensors, actuators, and controllers, exploiting the combined abilities of citizens and technology.
Biourbanism [136] has already proposed a similar path, looking at interdependences between
all the components of urban systems, focusing on sustainability and ecology. Biourbanism proposes
the use of technologies that are closer to biology with the aim of having a reduced impact on
the environment.
Information technology (IT) is bringing several properties of living systems to urban spaces [87].
IBMʼs smart cities program aims at solving some urban problems with the aid of IT [39, 72]. El
FuturICT European flagship project [73] proposes the integration of techniques from several dis-
ciplines to solve global problems, many of them urban. The Earth 2.0 project1 is also proposed at a
global scale, using IT to build more adaptive and sustainable global and urban systems. The organic
computing paradigm [99] focuses on information-processing systems with properties of living sys-
tems. Organic systems can be considered as living technology.
In the next sections, several urban problems and potential solutions with living technology
are presented.
3.1 Mobility
The movement of people and goods is one of the major urban problems. It requires expensive
infrastructure (caminos, rails, ports, stations, bridges, vehicles, fuel, signalization). When mobility is
inefficient or saturated, people lose time and money, they experience stress, and more pollution is
generated. En general, the quality of life is reduced when mobility is limited or not efficient. Hay
several problems related to urban mobility, so there will be no single solution for all of them [29]. En
least eight interrelated aspects of urban mobility can be identified:
(cid:129) Transportation requirements. There is no mobility problem if people and goods do not
have to be displaced. It is not possible for everyone to study, trabajar, and grow produce at
home, but many actions can be taken to reduce the need of moving people and
merchandise, eso es, the mobility demand.
(cid:129) Scheduling. Congestion occurs when there are too many people in the same place at the
mismo tiempo. If people can transport themselves with more flexible schedules, then the
demand of rush hour can dissipate over longer periods of time.
(cid:129) Quantity. Too many vehicles or people saturate roads and public transportation systems.
To reduce this, some cities use measures to demotivate use of private vehicles, such as high
taxes, congestion charges, and limited parking. More flexible approaches to reduce vehicle
quantity are carpooling and carsharing [49] (p.ej., Zipcar and Buzzcar ).
1 http://earth2hub.com
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(cid:129) Capacity. Building more and broader freeways, bike lanes, public transportation systems,
and efficient traffic lights increases the capacity of urban mobility. An increased capacity
can be expensive, although technology can allow for increases in capacity at reduced costs.
(cid:129) Comportamiento. Inadequate behavior of drivers or passengers can lead to delays in transportation.
Examples for drivers include speeding, compulsive lane changing, and texting while driving.
Examples for passengers include pushing and blocking, which can occur in various
circumstances. Potential interventions for restricting inadequate behaviors and promoting
positive behaviors include education campaigns, fines, real-time information, and social
participación [120].
(cid:129) Infrastructure and technology. Infrastructure such as freeways, public transportation,
bike lanes, and vehicle sharing systems can contribute to improving mobility. Tecnología
can complement infrastructure by enhancing its capacity. Por ejemplo, traffic sensors can
be used to coordinate traffic lights, avoid traffic jams, and suggest alternative routes.
(cid:129) Sociedad. In most societies, owning a car confers prestige, reflecting economic success.
Sin embargo, people are becoming so successful that roads are saturated. In several cities,
people naturally prefer alternative modes of transport. With social acceptance of
alternatives to car-owning, it will become easier to balance different modes of
transportation away from private cars.
(cid:129) Planning and regulation. Even though urban planning has limitations, cities suffer when
there is no urban planning at all. In many cities this is complicated because politicians and
not urbanists make the decisions on urban projects. También, some cities do have planning
and projects, but there is no enforcement or regulation. De este modo, plans never materialize and
projects never are implemented.
Different actions can be taken to improve different aspects of the eight factors mentioned
arriba. Por ejemplo, more capacity can be built. But if the quantity increases faster than the ca-
pacity, the improvement will be severely limited and problems will not be solved. En general, todo
of the eight factors have to be considered in parallel to improve urban mobility. In the next sections,
examples of potential applications of living technology to address different problems in urban
mobility are presented.
3.1.1 Public Transportation
When thousands or even millions of people have to move in urban areas through similar routes,
mass transit becomes a better alternative than private motor vehicles. Metro, bus rapid transit
(BRT), trams, buses, and trains have been used since the nineteenth century for this purpose.
According to theory, passengers arriving randomly at stations wait the least when headways—the
temporal intervals between vehicles—are equal [133]. Sin embargo, this configuration is always un-
stable, for all public transportation systems [66]. Random arrivals at stations will cause some stations
to be busier than others. When a vehicle arrives at a busy station, it may be slightly delayed, increas-
ing the headway with the vehicle ahead and reducing the headway with the vehicle behind. El
longer headway may cause further delays at the next station, increasing even more the headway with
the vehicle ahead and decreasing even more the headway with the vehicle behind. This instability
leads to the formation of platoons of vehicles that degrade the service, leading to long delays for
passengers. There have been several approaches to dealing with equal-headway instability in partic-
ular transportation systems [126].
Recientemente, it was found that transportation theory had made a misguided assumption for decades
[57]—namely, that vehicles along a route will have the same travel time—thus emphasizing methods
that aim at maintaining equal headways, reducing waiting times for passengers at stations. Sin embargo, en
order to maintain equal headways, some vehicles have to idle at stations. A self-organizing method
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was proposed [57], where the equal headways are relaxed, and even when passengers wait more
at stations, the total travel times are reduced by a slower-is-faster effect [75, 77]. The proposed
method uses antipheromones to make local decisions depending on neighboring vehicles and passenger
demands at current stations, adapting to changing demands and delivering a supraoptimal perfor-
mance. The details of this solution are discussed as a case study in Section 4.1.
3.1.2 Traffic Lights
The coordination of traffic lights is an exponential-complete problem [89, 103]. Además, the traffic
configuration changes constantly, as demands at intersections vary at the seconds scale. Para esto
reason, fixed, optimizing approaches are limited for traffic light control [67].
Adaptive methods, some of which are biologically inspired, have been proposed to regulate traffic
lights. Faieta and Huberman [45] proposed an algorithm inspired by firefly synchronization, y
Ohira [102] proposed a controller based on an analogy with neural networks.
Self-organizing traffic lights [34, 36, 51, 68, 76, 89, 108] can adapt to the local traffic demand,
leading to an emergent and robust global coordination of traffic lights. Some of these methods are in
the process of being implemented [90], yielding considerable reported improvements in waiting
times for cars, pedestrians, and public transport. This leads to economic, energía, environmental,
and social savings.
3.1.3 Real-Time Information
The commercialization of GPS devices allowed drivers to query for the shortest route to their
destination. Sin embargo, once several people were using GPS, shortest routes were saturated, desde
everyone was advised to follow them. Shortest was not fastest. Real-time information—available
for decades in radio traffic reports—can help drivers adapt their route according to the current
traffic situation. One limitation of radio reports is that they are broadcast: All drivers get the same
información, most of which might not be relevant, and drivers cannot demand particular informa-
ción. This situation has changed in recent years, with applications such as Google Maps2 and Waze,3
which provide real-time traffic information on demand.
A key element of real-time information systems consists of sensors [32, 40]. Once traffic states
are detected, broadcasting them or making them available is relatively straightforward. Since there
are different types of sensors (fixed, mobile), sensor integration [109] is a relevant means to obtain
useful information.
Intervehicle communication can provide useful real-time local information, which can be
exploited to adapt to dynamic traffic states and improve traffic flow [86].
Real-time information for public transportation systems can also help passengers to adapt their
routes more efficiently, and even their behavior [66].
En general, location-based services offer a broad application potential [110].
3.2 Logística
Biologistics [74] takes account of the fact that the organization, coordination, and optimization of
various material flows is not restricted to artificial systems, but living systems also have to deal with
material flows. Además, living systems can handle material flows efficiently, adaptively, and ro-
bustly, and learn from past experiences. De este modo, with biological inspiration, using principles of mod-
ularity, self-assembly, self-organization, and decentralized coordination, artificial logistic systems can
be designed that can adapt efficiently to changes of demand.
A drawback to traditional approaches in logistics is that the supplies and demands for different
goods are dynamic and unpredictable. This requires approaches where systems can adapt to changing
2 http://maps.google.com
3 http://www.waze.com
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demands at the same scale at which changes occur. Por ejemplo, swarm intelligence [27, 85, 125] tiene
been applied to several problems in logistics [122].
Computationally, algorithms inspired by swarms and by neurons are equivalent [55], since they
function at multiple scales, allowing them to compute solutions faster and at the same time adapt to
changes in problems more slowly. This is a desired property in logistics and many other areas.
3.3 Telecommunications
A distinction can be made between synchronous and asynchronous communication [38, 54]. IT has
reduced delays of information transmission, allowing for technologies with faster response. Más-
encima, IT has made it possible to shift from broadcast information to information on demand. Avail-
ability of information is a requirement for living urban technology, since relevant information is
required in order to adapt, aprender, and evolve. This was already illustrated in Section 3.1.3.
Telecommunications have an essential role in the use of living technologies in urban spaces—not
only for information transmission among citizens, but also among devices and systems [111]. Para
this purpose, several approaches have been proposed to build adaptive, flexible, and robust telecom-
munication networks [41, 42]. These networks are becoming so complex and operate at such speeds
that their technology can only function efficiently by exhibiting the properties of living systems.
Telecommunication systems not only are relevant for transmission of information, but enable
other uses of living technology in urban spaces, such as governance [105].
3.4 Gobernancia
Bureaucracies are often seen as rigid, slow, and inefficient. Living technology can enable the adaptive
transmission of relevant information to govern cities [54]. Any adaptive system requires sensors to
be able to detect when changes are required. An obstacle in governance is that sensors are too poor
to allow governments to make informed decisions. Simply, there is no infrastructure to detect what
the requirements of citizens are. Por ejemplo, India is connecting 250,000 local governments (pan-
chayats) to deliver and obtain information to and from citizens [101].
Sensors are important, but are not the only aspect where changes are being made. Technology can
also be used to make better collective decisions [114, 115]. This possibility enables societies to re-
spond adaptively to different situations. It also helps governments to better administer cities.
Governments have also been making their data publicly available, so that citizens can use this
information in novel ways [25]. Opening data and information enables many potential applications.
Also data created by citizens can be useful. Por ejemplo, after the 2010 Haiti earthquake, gente
used OpenStreetMap4 to improve maps and assist rescue and humanitarian aid efforts, using satellite
pictures to identify collapsed buildings, refugee camps, and other damage.
The availability and processing of masses of urban data open the potential for governments that
adapt constantly to changes in demand by their citizens. Además, they allow increased citizen
participation in governance, slowly attenuating the differences between governors and the governed.
An extreme democracy might be reached where the opinion of every citizen had the same weight on
any political question. This could be achieved only with living technology, since such a system would
have to adapt constantly to the changes in the population.
3.5 Safety
In a similar way to how living technology can improve governments, it can improve urban safety.
Por un lado, prompt and adaptive response to natural and artificial catastrophes is facilitated.
Por otro lado, an urban mesh of sensors can increase public safety by monitoring public and
private spaces, thus increasing citizen accountability. Simply having cameras to detect traffic infrac-
tions forces people to comply with traffic rules, which—if designed properly—lead to increased
road safety.
4 http://www.openstreetmap.org/
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Artificial immune systems (AISs) have been proposed to prevent intrusions in networked systems
[79]. AISs exhibit properties of their biological counterparts: They are distributed, robusto, dynamic,
diverse, and adaptive. Since intrusions are seldom repeated, security systems have to be flexible
enough to adapt and respond to novel situations constantly.
If used properly, living technology could also reduce crime rates. Having an effective police force
is not a solution for urban crime, since its causes seem to lie in unemployment, lack of opportunities,
social influence, and several other factors [132]. Sin embargo, crime prevention is necessary, y eso
will be more effective if it exhibits properties of living systems [44], since changing circumstances,
trends, and behaviors constantly open new niches for crime. De este modo, effective crime prevention has to
adapt to these changes, to learn from previous experiences, and to be robust in the process. It might
be just a coincidence, but life has become safer as technology has evolved [104]. The causal relations
between technology and safety have yet to be explored, but this trend probably will continue,
increasing safety as technology becomes “more living.”
3.6 Sustainability
Sustainability is the capacity to endure. For cities, sustainability involves not only environmental
relaciones, but also economical and social ones. Material and energy resources are required to fuel
cities, as are economic and social benefits to attract and sustain citizens [124].
Concerning material sustainability, pollution has to be considered. If less waste is produced, entonces
the complexity of waste management will be reduced. Cleaner and more efficient technologies can
help in this direction. Por ejemplo, if traffic flow is more efficient, less pollution will be produced by
motor vehicles. También, local production reduces transportation and transmission burdens, but the cost
of production may be higher. De este modo, a balance between mass production (cheaper to produce, pero
distribution required) and local production (more costly to produce, but cheaper to distribute)
should be sought. Sin embargo, living technology can contribute to both reducing the cost of local
production and increasing the efficiency of distribution (mira la sección 3.2).
Synthetic biology [22] (wet second-order living technology) is promising for producing cleaner
fuels [91], as well as technology to reduce or prevent pollution, such as buildings that absorb carbon
dioxide and bioluminescent trees that do not require electricity [6].
The efficient and adaptive production and distribution of energy, as envisioned by the concept of
a smart grid [5, 50], is similar to other urban problems: There is varying demand, as well as varying
producción, which ideally should match the demand. Living technology can certainly benefit energy
grids, coordinating local generation of energy and distributing it on demand.
Another application of living technology is the dynamic regulation of rainwater to collect water
and prevent floods, where catchment systems react to the weather forecasts and water supply levels
[97, 116].
Smart skins for buildings have also been proposed for temperature regulation, minimizing energy
consumption [112].
A sustainable economy should produce more than what it consumes. Además, it has to accom-
modate employment, opportunities, and pensions for dynamic populations (aging in some countries,
growing rapidly in others). W.. Brian Arthur has recently described “the second economy” [7], based
on information technology, where processes are interacting, adapting, and having an effect on the
“physical” economy. Arthur mentions that the second economy has properties of living systems,
since digital devices and processes are starting to sense, compute, make decisions, and perform
actions adaptively and independently of humans.
Businesses and enterprises also have to develop and acquire living technology, since the demands
of the markets are changing constantly and at increasing speeds. Organizations that are adaptive and
robust will have better chances of enduring unpredictable changes in the economy. Además, urban
living technology is itself a novel business niche [8].
Living technology can also have a positive effect on the social aspects of urban spaces. Safety was
already mentioned, but in general living technology can help citizens to be more cooperative. Llevar
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the example of driving: In some cases it might be beneficial for a driver to drive in a way that harms
other drivers, tempting them to do the same. When a few drivers follow this behavior, the traffic
becomes worse for everybody, including those that attempt to get a benefit. Cooperation has been
extensively studied with game theory [11, 100]. Living technology can provide several approaches to
promoting cooperation. Por un lado, those who do not cooperate could be punished auto-
matically. Por otro lado, those who do cooperate could be rewarded. Además, living tech-
nology could help change situations in such a way that it will be beneficial for individuals to behave
in a way that is beneficial for society as well. En otras palabras, if the payoff for cooperating is always
the highest, there will be no social dilemmas: Everybody will selfishly cooperate.
3.7 Society and Culture
One example of a social benefit is innovation, which is already promoted by cities [24]. Can living
technology accelerate innovation in cities? It seems that the answer is affirmative, at least indirectly:
If living technology can solve at least some of the urban problems mentioned above, it will increase
the attractiveness of cities to citizens. Además, it will increase the carrying capacity of sustainable
cities. Since larger cities tend to be more innovative, and living technology would allow cities to grow
even more, it can be concluded that such living cities will have an increased innovation rate: inno-
vation not only in science and technology, but in culture, education, Y arte.
Since IT and the Internet are reducing the burden of transportation, people are exchanging
information remotely and globally, spreading the benefits of urbanization across cities.
Social media—such as Twitter and Facebook—are transforming and facilitating social inter-
comportamiento. Por ejemplo, “social moods” have been detected [26]. Technology applied to social networks
might be used to steer social behavior, Por ejemplo, preventing unhealthy habits and promoting
healthy ones [56].
4 How to Do It?
In the previous section, examples of existing and potential urban living technologies were men-
cionado. This section will focus on how living technology can be applied to urban problems.
Recientemente, a methodology was developed for designing and controlling systems that are required to
be adaptive and robust, using the concept of self-organization [52]. Instead of designing a system to
solve a problem that is changing constantly, with self-organizing systems components are designed
so that they find solutions by interacting among themselves. This allows them to autonomously evolve,
aprender, and adapt to changes in the problem and to continue functioning in a robust way. The meth-
odology focuses on identifying the nature of interactions in order to eliminate or reduce negative
interactions ( friction) and promote positive interactions (synergy [71]). Interaction improvement always
leads to system performance improvement [52]. This approach is useful when the problem or
situation is unknown, undefined, or dynamic.
This methodology is only one of several that have been proposed with similar aims in the liter-
ature. A review and comparison can be found in [48]. Engineering methodologies that embrace
complexity are promising for developing living technology. This is because they offer frameworks
where artificial systems with the properties of living systems can be developed.
In the next section, public transportation systems are used as a case study where living technology
based on self-organization offers even better performance than the theoretical optimum.
4.1 Un estudio de caso: Self-Organizing Public Transportation Systems
Passengers arriving randomly at stations will wait the least time if the headways (intervals between
vehicles) are equal [133], as illustrated by Figure 1.
Even when an equal headway configuration is achieved, it is unstable, as explained in Figure 2. Él
is like an inverted pendulum, where any perturbation kicks the system off balance and brings the
pendulum down. In a similar way, public transportation systems “prefer” to have unequal headways,
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Cifra 1. (A) Equal headways lead to shorter passenger waiting times at stations. De término medio, the waiting time at stations
is half the intervehicle interval. (B) With unequal headways, passengers also are expected to wait half the current inter-
vehicle interval, but there is a higher probability of passenger arrival within longer intervals, leading to higher average
waiting times [57].
as small delays amplify with a positive feedback, leading to the collapse of the system. Much of
public transportation engineering for the past 50 years has dealt with trying to force transportation
systems into maintaining an equal-headway configuration [126].
In this situation, a self-organizing method was developed with the aim of not only maintaining
equal headways, but also recovering from unequal-headway configurations. Following the inverted-
pendulum analogy, the goal was to build a system that would not only prevent the pendulum from
falling, but also lift it up from a fallen position.
Inspired by the adaptivity of ant communication [31], the method was tested and refined. Uno
type of ant communication involves the secretion and sensing of pheromones. Por ejemplo, if an ant
finds a source of food, it will return to its nest with some food while leaving a pheromone trail. Otro
ants have a tendency to follow pheromone trails, proportional to the pheromone concentration. De este modo,
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Cifra 2. Equal-headway instability. (a ) Vehicles with a homogeneous temporal distribution, eso es, equal headways.
Passengers arriving at random cause some stations to have more demand than others. (b) Vehicle c is delayed after
serving a busy station. This causes a longer waiting time at the next station, leading to a higher demand ahead of c. También,
vehicle d faces less demand, approaching c. (C) Vehicle c is delayed even more, and vehicles d and e aggregate behind it,
forming a platoon. There is a separation between e and f, making it likely that f will encounter busy stations ahead of it.
This configuration causes longer waiting times for passengers at stations, higher demands at each stop, and increased
vehicle travel times. The average service frequency at stations is much lower for platoons than for vehicles with an equal
headway [66].
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if more ants follow the pheromone trail and find the source of food, they will also return to the nest,
bringing food and reinforcing the pheromone trail, and so increasing the probability of recruiting
more ants. Once the food source is exhausted, ants stop reinforcing the pheromone trail, cual
evaporates with time to prevent more ants from going to an empty source. Once a new source of
food is found by exploring ants, new pheromone trails are formed. This communication via the
environment is also known as stigmergy [123]. Functionally, the cognition of insect colonies mediated
by stigmergy is analogous to neural cognition [55].
The self-organizing method proposed for regulating public transportation headways is also stig-
mergic. Sin embargo, instead of using pheromones, it uses antipheromones. Pheromones are placed by
insects and evaporate with time, thus reducing their concentration. Antipheromones are virtual
markers that increase their concentration with time, while they are erased by passing vehicles. A
simple algorithm determines how much time each vehicle should spend at each station, depending
on the number of passengers waiting at the station, the antipheromone concentration (cual es
directly proportional to the time since the vehicle ahead departed), and the distance to the vehicle
behind [57]. This algorithm enables each vehicle to adapt to the demand at each station, preventing
idling that occurs when equal headways are maintained, and allows enough robustness to prevent the
platooning of vehicles and flexibility to recover from platooned configurations.
Discrete computer simulations were performed to compare the self-organizing method with a
default method, which does not restrict any waiting time and always leads to equal-headway instability,
and an adaptive maximum method [66], where there is a minimum waiting time at stations for vehicles
and a maximum waiting time is modified depending on the global passenger demand; headways are
always maintained, but not recovered. In the simulations, vehicles have a maximum passenger
capacity and move discretely one space unit per time step, unless there is another vehicle ahead,
passengers are boarding or descending at stations, or there is another restriction, such as one on
waiting times at stations. Passengers arrive randomly at stations with a Poisson distribution, cada
E time steps on average. When a vehicle arrives at a station, passengers scheduled to descend exit,
taking one time step each. Then passengers waiting at the station board, taking one time step each,
until the vehicle is full or leaves the station.
The results for a homogeneous scenario, with equidistant stations and initial positions of vehicles
and equal passenger demand (mi) at stations, are shown in Figure 3 for four different passenger
demandas. The headways in the default method collapse (as seen by the high standard deviations
of intervehicle frequencies), which leads to very high waiting times. Asombrosamente, the self-organizing
método, even when headways are not maintained (although the system does not collapse), produced
waiting times even lower than those of the maximum method, which maintained equal headways.
Theory would tell us that waiting times are optimal for an equal-headway configuration, significado
that the self-organizing method delivers supraoptimal performance. Still, when passenger waiting
times are separated into total waiting times and waiting times at stations, the maximum method
indeed is seen to have the minimum waiting times at stations, which is what the theory tells us. Cómo-
alguna vez, the theory assumes that travel times are independent of waiting times at stations, and they are
no. In order to keep equal headways, some vehicles must idle, while others must leave some pas-
sengers behind. The self-organizing method is flexible enough so that headways are not maintained
but also not collapsed, while passengers at stations are served on demand. De este modo, even when waiting
times at stations are higher, the total waiting times are lower.
Results for a non-homogeneous scenario, with non-equidistant stations, non-equidistant initial
positions of vehicles, and unequal passenger demand (mi) at stations, are shown in Figure 4. El
default method collapses as well. The maximum method is not able to recover from the unequal
initial headways and maintains them, leading also to high waiting times, even at stations, a pesar de
not as high as for the default method. The self-organizing method is able to adapt to the non-
homogeneous demands in this scenario and delivers performance similar to that of the homoge-
neous scenario.
The self-organizing method is better than the theoretical optimum because of a slower-is-faster
efecto [75, 77]. Passengers indeed wait longer at stations, but trying only to minimize passenger
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Cifra 3. Results for homogeneous scenario. (A) Passenger delays for methods “default” (DF ), “max” (MX ), and “self-
organizing” (SO), for different passenger demands (lower E means higher demand). Lower boxes in each column show
waiting times at stations. Higher boxes show total waiting times. (B) Headway standard deviations. Lower jf implies
more regular headways. DF shows unstable headways, MX equal headways (except for E = 4), and SO adaptive
headways. Notice logarithmic scale [57].
waiting time by forcing equal headways leads to friction between vehicles, since vehicles serving
stations with different passenger demands will idle and/or leave passengers unattended at sta-
ciones. Passenger inflow is not predictable, and assuming average flows to force predefined schedules
will also lead to friction, for the same reason. On the contrary, the self-organizing method pro-
motes synergy by stigmergy of the vehicles, since they can balance—communicating through the
antipheromones—the load of the system without idling and without collapsing, adapting to the
current passenger demand at every station and the state of the vehicles. These positive interactions
allow the reduction of travel times, which benefit vehicles and passengers.
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Traditional public transport regulation is more like clockwork, attempting to impose equal head-
ways on changing demands. The self-organizing method is more like a healthy heart, where different
intervals adapt to the instant demands of the system. Our current public transportation systems are
more like diseased hearts: either too regular (cannot adapt) or arrhythmic (inefficient).
As this case study showed, living technology (adaptive, robusto, self-organizing) can deliver higher
efficiency than that of traditional systems. Solutions to urban problems require the properties of living
systems because problems are constantly changing. This limits their predictability and thus leads to solu-
tions that are unable to adapt to unforeseen situations. Since living systems make a living out of adapting
to unforeseen situations, living technology is an excellent candidate for solving urban problems.
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Cifra 4. Results for non-homogeneous scenario. (A) Passenger delays for methods “default” (DF ), “max” (MX ), y
“self-organizing” (SO), for different passenger inflow intervals E. Lower boxes, slightly shifted to the right, in each column
show waiting times at stations. Higher boxes show total waiting times. (B) Headway standard deviations. Lower jf
implies more regular headways. Notice logarithmic scale [57].
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5 Beyond the Metaphor: Toward Living Cities
Cities will offer a higher quality of life if they exhibit the properties of living systems. After listing
several current and potential urban living technologies, one can ask to what extent speaking about
living cities is a mere metaphor and to what extent cities are usefully described as living systems.
Living systems are constantly adapting, aprendiendo, and evolving because their environment is always
changing at different time scales. Living systems also need to be robust to endure unforeseen per-
turbations. Efficient cities have to do the same. It is not enough being “smart.” The demands and
conditions of cities change constantly at different scales, so they must adapt, aprender, and evolve in a
robust fashion in order to endure. Cities are not physically similar to living systems (no DNA, No
membranes), but functionally, they should exhibit the same properties. From a materialist point of
vista, it makes no sense to speak about living cities. Sin embargo, from a functionalist point of view, es
very relevant to speak about the relationships between living systems, artificial life, living technology,
and urban systems. This is because the properties of living systems (natural or artificial) can be
exploited to solve urban problems, making cities more adaptive and robust.
If a notion of life based on entropy or information is used [1, 53], then one can even measure to
what extent different cities can be considered to be alive, with a continuous transition between non-
living and living systems [18]. In nontechnical terms, if a city has sufficient control over its own
producción, endowing it with a certain autonomy and integrity, then it can be usefully described
as a living system. Living technology has been contributing to the increase of the “liveness” of cities,
as was shown by the examples presented in this article. Además, the study of living cities is related
to at least one of the open problems in artificial life [20]: To determine whether fundamentally novel
living organizations can exist.
Technology has always evolved [84], but with the aid of humans for most of its history. As living
technology is developed, technology will be able not only to be more adaptive and robust, but to
evolve by itself in directions that we cannot foresee. What can be said is that the integration between
technology and living systems—including humans—will increase. Living cities will be the outcome
of this integration.
Will solutions to urban problems using living technology bring new problems? Since predictability
is limited, most probably new problems will arise. Sin embargo, we can always transform problems
into opportunities. Cómo? By deciding to do something about them.
Expresiones de gratitud
I should like to thank Steen Rasmussen and two anonymous referees for useful comments. Este
work was partially supported by UNAM-DGAPA-IACOD project T2100111, by Intel®, and by
SNI membership 47907 of CONACyT, México.
Referencias
1. Adami, C. (1998). Introduction to artificial life. Berlina: Saltador.
2. Alexander, C. (2003–2004). The nature of order: An essay on the art of building and the nature of the universe, vols. 1–4.
Center for Environmental Structure.
3. andersson, C., Lindgren, K., Rasmussen, S., & Blanco, R. (2002). Urban growth simulation from “first
principles.” Phys. Rev. mi, 66, 026204.
4. andersson, C., Rasmussen, S., & Blanco, R. (2002). Urban settlement transitions. Environment and Planning B:
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5. Anghel, METRO., Werley, k. A., & Motter, A. mi. (2007). Stochastic model for power grid dynamics. In Hawaii
International Conference on Systems Science (HICSS) (pag. 113).
6. Armstrong, r., & Spiller, norte. (2010). Synthetic biology: Living quarters. Naturaleza, 467, 916–918.
7. Arthur, W.. B. (2011). The second economy. McKinsey Quarterly. www.mckinseyquarterly.com/
The_Second_Economy_2853
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